Challenger/Dia 1 Irelia Guide 4K+ Games Experience

Irelia’s Early/Mid/Late Irelia’s early isnt too bad, your lvl 1 is actually quite potent, 2-3 are ok you just have to return damage for anyone disrespecting your early game. She quickly ramps up after lvl 4-9, her lvl 5/7/9 are arguably one of the best in the game. Her ult is really good for all ins as long as you position to hit both your opponent+ creeps. Her damage is autistic at lvl 7/9 if the lane has went even

Irelia’s Early/Mid/Late

Irelia’s early isnt too bad, your lvl 1 is actually quite potent, 2-3 are ok you just have to return damage for anyone disrespecting your early game. She quickly ramps up after lvl 4-9, her lvl 5/7/9 are arguably one of the best in the game.

Her ult is really good for all ins as long as you position to hit both your opponent+ creeps.

Her damage is autistic at lvl 7/9 if the lane has went even

After level 9, you can look to roam as irelia reigns the 15-30 minute mark in terms of power, this is when you’re invincible, i’ve been able to duel fed ap mids, adcs no problem whilst being 1/0 or 2/0, its just insane how much damage you deal at this point

You can abuse this to the fullest by roaming, its why i dont like staying top after the first turret falls.

I also initiate for my team if I find an adc or apc out of position with a flash stun as Irelia’s equilibrium strike last 2 seconds and its really potent for catching someone out of position.

Go full dps if you cannot trust your team so you can make picks, irelia is a wonderful assassin when built like one.

In the late game, you start to fall off a bit and you have to let your team do the initiation/damage while you remain a strong back line disruptor, time a lot better as you cant 1v2 an adc and support at this point.